Laurie GIOL
CG Generalist
+1 (514) 473 0936
A motivated and passionate 3D artist. Highly adaptable, working well under pressure both autonomously and as part of a team.
Key Skills and Competencies:
- Bilingual (French, English)
- Organised and methodical
- Positive attitude
- Listening skills
- Work independently
- Work well in a team
- Communication skills
- Handle pressure
Computer Graphic Experience:
September 2023 until now: 3D Artist - Felix and Paul Studios
3D artist for an VR immersive experience Responsibilities: Modeling and texturing assets, creating environment in Unreal and using Speedtree to create foliage for the project.
August 2022-Mai 2023: CG Generalist - L'Atelier Animation
CG Generalist in the technical check department for L'Atelier's FA film "10 Lives". Responsibilities: Correcting and troubleshooting shots for the animation and layout departments. Checking fixes with lighting software, Guerilla.
April 2021- June 2022: CG Generalist - AProductions Ltd
CG Generalist for the pre-school show Bea's Block on HBO Max. Responsibilities: Modeling and texturing assets, lighting - interiors, exteriors and props.
January 2021- February 2021: Lighting TA - Jellyfish Pictures
Lighting TA for the Dreamworks feature film, Spirit Untamed. Responsibilities: Troubleshooting for lighting workflows, monitoring render quality for final renders, working closely with the finalling department to insure quality control.
September 2019- March 2020: CG Generalist - Axis VFX
CG Generalist for the season 2 of the TV series A Discovery of Witches on Sky. Responsibilities: Modeling, texturing and layout assets for a large scale city environment.
March-August 2019 : CG Generalist - 422 South
CG Generalist: Modeller and texture artist for the season 2 of Drain the Oceans which is a Australian and British documentary television on National Geographic.
October 2018-Mars 2019: Lighter/ technical Animator - Axis VFX
Lighter and TD Animator for the season 2 of the TV series Happy! on Netflix.
Software:
Hard surface modeling: Maya, 3DS MAX
Lighting: Houdini, 3DS MAX
Texturing: Substance painter
Rendering: Arnold, Redshift, Vray
Unreal Engine 4
Photoshop
SpeedTree
Education
2 018-BA(Hons) Animation. University of West of England, Bristol.
2015- Foundation Diploma in Art & Design. SGS College, Bristol.
2012-BTEC Business Management. Université international René Cassin, France.
Hobbies
Brazilian Jiu Jitsu, video games, cinema and reading
References Available on request